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Well.... I likjavascript:accoun t_edit.Edit();e to play video games(Naturaly), Drum, create music, design images, draw, paint, etc. I love to sit at the comp and design things, it's my favorite thing to do. My most favorite thing though, is to design vide

Anthony Ferriola @CrippledPig

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Web Design Tutor

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Fort Worth, TX

Joined on 11/10/05

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Development News

Posted by CrippledPig - April 1st, 2009


Ok... wow. Newground's new design plays with my eyes. Oh well.

Anyway, I've got some excellent news. I have acquired some voice actors for roles in Xenopod AoC, and now things are getting back to the way it was... "getting the game on it's feet again". I've got some friends who are actors, and they are more then excited to get in on the project, so We'll see how things work out with this. Part of me thinks that I should possibly try a new moethod of animation, but the animation right now looks so good, that changing it would be retarded. Another interesting bit of information.... scratch that, forgot the info... sry :/

Well, since almost "ALL" the music is done, I will get back to work on Xenopod, because it would be a waste if I dropped it for Horror Scape. But!!!! Do expect a Horror Scape preview in the game. I have decided this.... Xenopod is now going to be considered as a chapter based game. Since Newgrounds has a max upload cap, the game (with voices) will be "far" to large in space. So I will be dividing the storyline into chapters.... which is "most" excellent, because this way I can make the game as large as I want, change events during story with a new released chapter, etc. Should be interesting, and may get you all "excited" for the next section of the story. AND, makes it easier for me to release a 10-30 minute game every few months, instead of trying to complete a full game. Same will go for Horror Scape. And about that!!!

Horror Scape will be a chapter based game, with chapters released every few months (5-6 months...) And Horror Scape's story system will be delivered as minor stories that have happened on Marty's journey to Phrazah Castle, and after the completion of a story, you will recieve codes. These codes will be accepted on the final story release, thus giving you the items acquired in completing that journey... now... I know that people will be able to easily acquire the codes from posters... I cant stop that, but I figured that it'd be fun for everyone to interact with completing the games. Seriously.... I am "SO" excited about this. Especially for Xenopod's style of gameplay. This meant that I will be able to run players through the Xeno Wars, all the way to the End War. Gameplay may vary between each chapter.
For EXAMPLE: One story may be a survival story for the main character, so you simply play single player through the story. Then... One chapter may switch to a battle that is happenng during the main character's situation, but it involves two pilots or commandos, thus creating a 2 player arcade game. This will be interesting for those who want to player through.

Anyway, I need to get back to some work, so I will keep in touch with more information later.

Tony (CrippledPig)


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