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Sorry about being AWOL for a while, been real busy. But I have some great news. I have been hard at work on the New Horror Scape for the past week. Crunching code, animating, and drawing. Got a monster completed, Marty's basic animations completed, tracks created, and general gameplay completed.
The gameplay of the new Horror Scape is different then the past versions, this new version is more like a classic arcade action game (TMNT, FINAL FIGHT). combo punches, grapples, jump attacks, etc. I'm still debating on the length of the game, and I may change some of the animations to "much" smaller frame lengths, considering that only 2 characters bumped up my size to 2.2mb. Thats not good. So I may have to sacrifice the animations for the game's size, lame.
Anyway, I'm still in debate over using a button combo system... seems like it would be fun, but it may add too much time to the process of completion. If I got the time, I may go along with it.
Other then that, I still have to complete all the monsters I want in the game, including bosses. And I still have tons of other things to do on the side, just figured that this time I'd complete each task before moving to another one. Programming and designing enemies and such for now, sound fx, then on to levels, bosses, then music.
it's coming along, and I'm hoping to get it done by July.
PS: please ignore the numbers at the top and the combo chart at the bottom, using those for notes as I debug.